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founding

This reminds me of a GenCon after hours exercise that Jared did. He effectively played the golem and tried to get someone else to convey to him how to play tic tac toe. I have used it as an example countless times since as an exercise around the importance and intense challenge of seeking clarity in communication.

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author

Jared is an inexhaustible source of brilliant, half-finished game design ideas.

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founding

If only he would finish them more often :)

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