This reminds me of a GenCon after hours exercise that Jared did. He effectively played the golem and tried to get someone else to convey to him how to play tic tac toe. I have used it as an example countless times since as an exercise around the importance and intense challenge of seeking clarity in communication.
This reminds me of a GenCon after hours exercise that Jared did. He effectively played the golem and tried to get someone else to convey to him how to play tic tac toe. I have used it as an example countless times since as an exercise around the importance and intense challenge of seeking clarity in communication.
Jared is an inexhaustible source of brilliant, half-finished game design ideas.
If only he would finish them more often :)